NUHA HUWAIDAH BINTI AZRUL HISHAM SEKOLAH MENENGAH AL AZHAR
SciQuest 3: Smart Science Learning App is a digital learning innovation developed to support Form 3 students in learning Science through a more engaging, contextual and self-directed approach. The current prototype focuses on the topic of Respiration, where students may experience difficulty understanding scientific processes, connecting concepts with everyday situations and recognising areas that require further revision. SciQuest 3 addresses these challenges by integrating bite-sized learning, real-life contextual learning, interactive quizzes, immediate formative feedback, mastery tracking and gamification within a single learning environment. The prototype comprises four short learning modules covering the human respiratory system, mechanism of breathing, gas exchange in the lungs, and the effect of exercise on breathing rate. Its distinctive feature, Science Around Me, connects scientific concepts with familiar experiences such as running during Physical Education, climbing stairs, breathing through the nose and blowing out candles, thereby making abstract concepts more relatable to students. The application also enables students to earn XP, unlock badges and monitor their mastery through the My Progress feature. By combining content delivery, contextual application, assessment and progress monitoring in one learning journey, SciQuest 3 moves beyond conventional digital notes and quiz-based applications. The prototype has the potential to support active and self-directed learning, while providing students with immediate feedback and clearer awareness of their learning progress. SciQuest 3 can be further expanded to other Form 3 Science topics and developed for broader use in schools, tuition centres and independent learning settings.
Keywords: SciQuest 3, Form 3 Science, gamification, microlearning, contextual learning, mastery tracking